Netmarble FY 2025 Annual ReportBeta
Netmarble annual report for FY 2025, filed with DART (Korea Financial Supervisory Service) on March 18, 2026. This page provides AI-powered English analysis including business overview, management discussion & analysis (MD&A), risk factors, and KIFRS consolidated financial data such as revenue, net income, gross margin, operating margin, and return on equity (ROE).
Netmarble FY 2025 Annual Report Analysis
Business Overview
- • Mobile game revenue KRW 2.61T (91.97% of total KRW 2.84T) in FY2025, domestic mobile sales up 47% YoY to KRW 687B
- • New domestic game releases 'RF Online Next', 'Seven Knights Reverse', and 'Vampire' each ranked #1 on Korea’s major app markets in FY2025
Management Discussion & Analysis
- • Revenue KRW 2.835T (+6.43% YoY); Operating profit KRW 352.5B (+63.47%); Net income KRW 230.8B (+7,076.78%)
- • Domestic segment revenue up 24.57% to KRW 142.5B driven by new titles 'Seven Knights Reverse', 'RF Online Next', 'Vampire'
Risk Factors
- • KRW 2.05B pre-tax profit/loss sensitivity to 10% KRW exchange rate move as of FY2025, down from KRW 6.39B prior year
- • KRW 15.6B post-tax OCI impact from 5% price changes in listed equity FVOCI assets at FY2025 end
Netmarble FY 2025 Key Financial MetricsDART
Total Assets
KRW 8.09T
▼ -1.0% YoY
Operating Cash Flow
KRW 337.8B
▲ +17.4% YoY
CapEx
KRW 47.3B
▲ +173.9% YoY
Source: KIFRS consolidated financial data from Netmarble annual report on DART. All figures in KRW.
Source: DART (Korea Financial Supervisory Service) · AI summaries generated from the original Korean filing (English output) · Beta: coverage is expanding