Netmarble FY 2025 Annual Report
Beta

Filed: March 18, 2026· period ending December 31, 2025DART

Netmarble annual report for FY 2025, filed with DART (Korea Financial Supervisory Service) on March 18, 2026. This page provides AI-powered English analysis including business overview, management discussion & analysis (MD&A), risk factors, and KIFRS consolidated financial data such as revenue, net income, gross margin, operating margin, and return on equity (ROE).

Netmarble FY 2025 Annual Report Analysis

Business Overview

  • Mobile game revenue KRW 2.61T (91.97% of total KRW 2.84T) in FY2025, domestic mobile sales up 47% YoY to KRW 687B
  • New domestic game releases 'RF Online Next', 'Seven Knights Reverse', and 'Vampire' each ranked #1 on Korea’s major app markets in FY2025

Management Discussion & Analysis

  • Revenue KRW 2.835T (+6.43% YoY); Operating profit KRW 352.5B (+63.47%); Net income KRW 230.8B (+7,076.78%)
  • Domestic segment revenue up 24.57% to KRW 142.5B driven by new titles 'Seven Knights Reverse', 'RF Online Next', 'Vampire'

Risk Factors

  • KRW 2.05B pre-tax profit/loss sensitivity to 10% KRW exchange rate move as of FY2025, down from KRW 6.39B prior year
  • KRW 15.6B post-tax OCI impact from 5% price changes in listed equity FVOCI assets at FY2025 end

Netmarble FY 2025 Key Financial Metrics
DART

Total Assets

KRW 8.09T

-1.0% YoY

Operating Cash Flow

KRW 337.8B

+17.4% YoY

CapEx

KRW 47.3B

+173.9% YoY

Source: KIFRS consolidated financial data from Netmarble annual report on DART. All figures in KRW.

Source: DART (Korea Financial Supervisory Service) · AI summaries generated from the original Korean filing (English output) · Beta: coverage is expanding